Archive for October 2007

Blog: Top ten things ten years of professional software development has taught me

Top ten things ten years of professional software development has taught me by Andres

1. Object orientation is much harder than you think
Maybe it’s just me, but coming from Computer Science class I thought that OO was easy. I mean, how hard can it be to create classes that mimic the real world? It turns out that it’s pretty hard. Ten years later, I’m still learning how to model properly. I wish I spent more time reading up on OO and design patterns. Good modeling skills are worth a lot to every development team.
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Articel: Top Ten Software Architecture Mistakes

Top Ten Software Architecture Mistakes by Eoin Woods Part 1 and 2

I’ve shared some of the pitfalls that have caused many software architects to come a cropper in the past. Hopefully this will allow you to steer your projects clear of these potential icebergs that could leave it holed below the waterline and doomed to being another of the wrecks that others can only learn from.

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Article: Practice Lean Development? You Bet You Kan(ban)

Practice Lean Development? You Bet You Kan(ban) Japanese company applies Toyota production techniques to software by David Rubinstein

What do the manufacture of automobiles and the development of software have in common? If you're Japanese project management tool maker Change Vision, the similarity rests in the concept of “kanban.”

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